Daytona 500 |
Milton Bradley (MB) has produced a whole lot of games over the years, most of which are viewed better through the rose-colored glasses of nostalgia than the magnifying glass of gameplay. MB is known for such childhood wonders as Ants in the Pants and The Game of Life. They published iconic games such as Axis and Allies, Scotland Yard and Heroquest. Daytona 500 falls closer to the iconic set. The designer was Wolfgang Kramer, who was Germany's first full-time professional game-designer. He has nearly 200 games to his name, many of which have made it across the Atlantic. Daytona 500 is one of his best known.
Kramer designed several games around auto racing, and this game is arguably his best. But it's not purely a racing game. It's more of a race team investment game.
Each player starts with $300,000 and a hand of cards which will move the race cars around the track. Based on the cards in hand, players will bid on the cars with which they expect to be able to win a race. The second phase is the actual race. Players play cards in their hands to move their car around the track, which is shaped like the track at Daytona. The race consists of one lap. The catch is that playing a card, in general, does not move just your car, but also moves other cars. The turns narrow the playable spaces on the board, and can squeeze cars so they cannot move their full amount. The result is that the timing of card play creates some great strategic decisions. (Ones, in fact, that I didn't master at all!) Each player is awarded money for how they finish in the race. These two phases are repeated three times, and the winner of the game is the person at the end who has the highest cash total. In theory, one could win the game without ever winning an actual race.
The curves make everyone jockey for position. |
The only drawback to Daytona 500 is that it feels a little slow. Most games with auctions tend to bog down during the auction phase. This is no different. At the same time, the racing phase feels a little slow, too. The cards encourage counting spaces, which slows the game down a little, making it feel a little less like a race. It is hard to pick a card too far in advance, since the previous player can change the board pretty drastically
And there is one more drawback to this game...
Top Race is a a very similar game to Dayton 500. |
So, do I recommend this or not? Yes, but with reservations. If you are a die-hard NASCAR fan, this is a great game. It may be worth the price on eBay. I would also say that it is a possible thrift store find - that's how I got my copy - and I would definitely pick it up then. (You could always sell it on eBay!) Otherwise, there is an alternative game to fill that race car passion: Top Race. Top Race is a very similar racing game by Kramer, which is still in print and reasonably priced.
It's Your Move!
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